The Plundernauts / THEPLUNDER

  • Syndicate
  • Casual
  • Role play
  • Piracy
    Piracy
  • Bounty Hunting
    Bounty Hunting

Through the stars, we rise, unshackled and unyielding—the Plundernauts carve their legacy where others dare not tread.



History

Taranis, a cunning and visionary leader with a murky past tied to the UEE Navy, saw the cracks forming in the current political order. Disillusioned by the hollow promises of peace and justice, he vowed to carve out a realm of freedom and profit amidst the stars.

Uniting an eclectic band of misfits, mercenaries, and disenfranchised citizens, Taranis forged the Plundernauts. Eschewing the brutality of outright piracy, they adopted the mantle of privateers, legitimized by selectively aligning themselves with powerful factions and clients willing to pay for their expertise. With their intimidating fleet of heavily modified ships and their audacious tactics, the Plundernauts became both feared and respected, straddling the line between rogue heroes and opportunistic marauders. Their reputation grew with each daring raid, each successful escort, and each salvaged derelict.

Today, the Plundernauts are more than a crew—they are a symbol of freedom for those who dare to defy authority and pursue destiny on their own terms.

Manifesto

1. Freedom Above All: The void belongs to no empire or corporation. We take what we’ve earned and chart our own course.
2. Honor Among Outlaws: Loyalty to the crew is sacred. Betrayal is the only crime that cannot be forgiven.
3. Strength in Unity: Alone, we are fragile; together, we are an unstoppable force. Every Plundernaut has a role, and every role is vital.
4. Cunning Over Chaos: We do not pillage without purpose. Each mission is calculated, each risk weighed, and each prize claimed with precision.
5. Respect the Black: Space is dangerous. Recklessness and waste have no place among us. Resources, lives, and the ships that carry us must be treated with care.
6. Profit and Purpose: Wealth is our reward, but it is not our only goal. We leave a legacy in the stars, written in victories and legends.

Charter

Article I — Leadership
1. The Plundernauts are led by the Captain, Taranis, whose command is absolute during missions but accountable to the crew during council.
2. An advisory council of trusted officers aids the Captain in strategic planning and crew welfare.
3. Leadership transitions, in the event of incapacity or death, are decided by majority vote of the officers and senior crew.

Article II — Membership
1. Membership is open to those who prove their worth through skill, loyalty, and bravery.
2. All members are required to swear an oath to uphold the Plundernauts’ Manifesto.
3. Acts of betrayal, cowardice, or repeated negligence result in immediate expulsion or other penalties as deemed appropriate by leadership.

Article III — Operations
1. Missions are classified into three categories: Contracted Work (escort, private security, or bounty retrieval), Independent Operations (salvage, exploration, opportunistic raids), and Strategic Alliances (temporary partnerships with other groups).
2. Loot is divided fairly, with shares distributed based on rank and contribution. The Captain and officers receive a larger share to reflect their responsibilities.
3. Non-combatants and civilians are not to be harmed unless they pose a direct threat or are legitimate targets under privateering contracts.

Article IV — Fleet and Resources
1. Every ship within the Plundernauts fleet is maintained to strict standards, and all resources are shared for the collective good.
2. Members are encouraged to enhance their ships and gear, provided upgrades align with crew safety and mission goals.
3. Plundernauts’ assets are to be used for the group’s benefit; personal endeavors must not jeopardize the fleet’s welfare.

Article V — Code of Conduct
1. Respect for fellow crew members is non-negotiable. Disputes are resolved through mediation or sanctioned duels.
2. The Plundernauts do not shy from confrontation but avoid unnecessary bloodshed.
3. Every crew member is entitled to voice their concerns or ideas during council meetings.

Article VI — Legacy
1. The Plundernauts aim to inspire those who reject tyranny and embrace the frontier’s freedom.
2. Every mission, victory, and loss is recorded in the Codex Nautica, a living document that chronicles the group’s journey.
3. The Plundernauts’ emblem, a skull shaded in purple with a backdrop of stars, serves as a beacon of their defiance, unity, and unyielding pursuit of freedom.