IE11 is no longer supported
We do not support Internet Explorer 11 and below. Please use a different web browser.

COMPNOR / CNR

  • Organization
  • Regular
  • Role play
  • Scouting
    Scouting
  • Exploration
    Exploration

“Scouting, and Logistics is who we are. We will do what is necessary to ensure that your organization flourishes…”



History

History

Greetings Gamers
COMPNOR exemplifies a virtual hub community, were all gamers from PC, to Consoles can have a medium at which to fully plunge themselves into the epitome of escapism. CNR allows gamers to be recognized for their talents among their peers, and to proudly wear these testaments of their hard work, and skill. CNR is a welcoming haven for future leaders, whether their play-styles are casual, or hardcore. We have various ranks to support the member that just enjoys gaming with their fellow members and we also have various ranks to support those that decide to step up and lead in our multiple roles offered within the CNR community. Gamers that are granted the full freedom to become the very standard to which CNR regards as members who set the proverbial bar of excellence.

Members can be rewarded by promotion of rank, given unique rewards patterned after their accomplishments, and finally trusted with the responsibility of Command of their own game, department, gaming platform, and more within any of the official roles within CNR. CNR has our own Team-Speak Server to serve for whatever purpose we need from meetings to in game chat, to which ever we require of it. We have a fully functional site that provides a place where we call all communicate, interact virtually and continue to expand and develop UGC community together regardless of rank or role with the community. Be apart of something bigger then the norm, join a gaming community that gives you the freedom to earn the opportunity to be the leader you always believed you could be. Be one of us… become apart of COMPNOR.

Darth Grimm
Founder, Commanding Officer
COMPNOR

Lord Kazuo
Co-Founder, Executive Officer
COMPNOR

Community Name: COMPNOR
Community Focus: A Haven for all gamers of all skill and leadership sets
Language: English
Community Communication: Team-Speak
Community Website: http://compnor.enjin.com/forum/m/26915977
Recruitment: OPEN TO ALL 16 Years and older (can be overrule by Command Council)

Manifesto

THE INTENTIONS OF THE CNR

The main intention of the CNR is to become one of the Premier Scouting, and Logistics groups. To do this feat requires fortitude of will and a unified effort. And allies must be acquired for logistical exchange as well as contractual alliances for profit.

If you have a concern about going into a new realm of space, and you wish to not take the chance with your exquisite cargo, contact us for Threat Assessments, and the best course to take.

CNR CLAN BUSINESS PLAN

1. We will provide detailed Scouting intelligence before the day of shipment of cargo, and during the actual escort to said destination.

2. We will provide detailed Logistical knowledge comprising of the best route course to take for Benefactors, in order to avoid the high threat areas of space that could result in loss of cargo.

3. We don’t provide security/defense at this time.

4. We will continue to monitor high traffic space lanes that our Benefactors use often, in order to keep them informed of escalating threats, and to make Course adjustments if needed.

5. Unified Guardians Command will extend its scouting to Planets as well, once these areas are accessible.

6. Schedules of Benefactor Shipments will remain confidential.

7. None of our members are hidden, or redacted. We promote full transparency of Logistical information for our Benefactors. This includes who is working for them.

8. We talk to all members, and affiliates upon Teamspeak. If there are any questions, you can ask us in real time and put your worries to rest.

ONE MUST DARE

The will to penetrate the most secured of installations, the fortitude to fly into an armada of ships to gain sacred information. Control of the body leads to control of the mind. When one knows how to control one’s mind, the impossible becomes commonplace. To demonstrate this for the edification of others is an expression of ego. There is no need to prove ones power to anyone other then oneself. Those that have it know it. There is no proof of anything, there are only lessons and tests.

Charter

RULES OF THE CNR

1. Respect all members of the CNR, this includes all peers, and Senior Officers. A command by a superior must be followed.

2. Answer all questions truthfully.

3. If asked to test, be on time.

4. If you are NOT interested in Scouting/Logistics, trading, or security do not apply.

5. Be prepared to learn about actual warfare methods of espionage, and tactics.

6. Role-playing is encouraged, but not required.

7. Leaders are made by those that follow. Always Obey the Chain of Command.

8. Team Speak is a requirement for every member of the CNR.

9. Promotions MUST be earned. If you perform well over time you will be recognized.

10. This guild believes in quality over quantity. All members will know each other, and who you are grouped with, you will in time understand their strengths and weaknesses, so that you can be the most effective, and efficient together.