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Damage Incorporated / DAMINC

  • PMC
  • Regular
  • Freelancing
    Freelancing
  • Piracy
    Piracy

A professional group dedicated to freelance missions and player based contracts that most organizations might not feel “comfortable” with. With a focus on PvP and ship to ship combat. ( Boarding and capture )



History

OPERATIONAL POLICIES MISSING
ETA : TBD

Manifesto

OPERATIONAL POLICIES MISSING
ETA : TBD

Charter

Law – Rough Draft -

1. “Every man shall have an equal vote in affairs of moment. He shall have an equal title to the fresh provisions or strong liquors at any time seized, and shall use them at pleasure unless a scarcity makes it necessary for the common good that a retrenchment may be voted.” – An equal vote for everyone in case of a group decision.

2. “Every man shall be called fairly in turn by the list on board of prizes, because over and above their proper share, they are allowed a shift of clothes. But if they defraud the company to the value of even one dollar in plate, jewels, or money, they shall be marooned. If any man rob another, he shall have his nose and ears slit, and be put ashore where he shall be sure to encounter hardships.” – All loot is gathered and divided equally with equipment being utilized to keep the group combat ready. All battle damage, losses, ammunition or other costs will taken from the bounty first before any portion is given out to the group.

3. “None shall game for money, either with dice or cards, -While on duty”

4. “The lights and candles shall be put out at eight at night, and if any of the crew desire to drink after that hour they shall sit upon the open deck without lights.” All ships will run “dark” when in enemy territory and or on mission alerting no one to the presence of the unit until the time is right.

5. Keep Battle-Ready “Each man shall keep his piece, cutlass and pistols, at all times clean and ready for action.” – All ships must be combat loaded and ready for action at all times as well as all personel.

6. “No boy or woman [shall] be allowed amongst them. If any man shall be found seducing one of the latter sex and carrying her to sea in disguise, he shall suffer death.” – No sex on duty.

7. “He that shall desert the ship or his quarters in the time of battle shall be punished by death or marooning.” – Fleeing from combat will be met with punishment and or loss of shares. Unless the order is given.

8. “None shall strike another on board the ship, but every man’s quarrel shall be ended onshore by sword or pistol in this manner: at the word of command from the Quartermaster, each man being previously placed back to back, shall turn and fire immediately. If any man do not, the Quartermaster shall knock the piece out of his hand. If both miss their aim, they shall take to their cutlasses, and he that draws first blood shall be declared the victor.” – On mission personal issues will be resolved once out of combat on neutral grounds.

9. “Every man who shall become a cripple or lose a limb in the service shall have eight hundred pieces of eight from the common stock, and for lesser hurts proportionately.” – Players suffering losses of life or limb will be helped by other member of the group.

10. “The Captain and the Quartermaster shall each receive two shares of a prize, the Master Gunner and Boatswain, one and one half shares, all other officers one and one quarter, and private gentlemen of fortune one share each.” – The booty / plunder / bounty is devided per all participating members. – Members of the group conducting solo operations are granted 100% of their own profit.