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Fireside / FIRESIDE

  • Organization
  • Regular
  • Freelancing
    Freelancing
  • Social
    Social

“Forged in Fire, Fueled by Fortune!”

Fireside is a US based PvA freelancing org. From hauling, to private security, and every odd job in between. Fireside has you covered!

Check us out at: https://www.fireside.place/
Spectrum: @Bruden
Discord: https://discord.gg/JoinFireside



History

What started as a small group of friends joking about starting a guild in Star Citizen slowly spiraled into one of the greatest group of gamers I’ve ever had the pleasure of meeting.

-Bruden Grin

In Lore

By the Fireside

What is formally known as the Fireside Interstellar Freelance Company had humble beginnings in 2946. Started by loosely tied bounty hunters, Fireside grew into an outfit known for skirting the lines of the law. While they were able to track down most of their targets, sometimes their means of obtaining said targets was.,.. questionable.

Over time, Fireside naturally dispersed into two groupings, the Air and Space branch, Armada, and the boots-on-the-ground security and boarding branch, then known as Frontliners, later named to Legion as the branch grew with more and more squads. With this seemingly natural transition, Fireside was able to conduct much more intricate, combined arms operations out of any system their contracts led them.

While their stories grew more intense, and their jobs became longer, the need arose for a new branch. Fireside was conducting full blown org vs org war operations, and needed a team of folks able to provide ammo, vehicles, and other necessary support to front lines in active battlefields. This team would also be in charge of clearing salvage, gathering mined minerals, and providing bases of operation on all front-line, and sometimes hostile planets. The Logistics team was born and provided an immediate boon to Fireside’s operations on distant planets.

Nowadays, you can find Fireside conducting interstellar operations, holding down sites for themselves, or a client. Smuggling illegal cargo across the Perry line, or kicking back and enjoying a beer in the company of one another. They never lost the ‘Morally gray’ line that gave them an edge with their lawful competition, but if you hear about Fireside breaking any interstellar laws, it means something went wrong. And you don’t hear it very often.

Out of Lore

In the beginning…

Fireside started in 2016 as a small group of friends, veterans in MMO gaming, looking to take on a different approach when playing games. Separated groups without being Para-military, and telling people how to play the game. A fun loving crew that loves to kick back and enjoy their time together not always in combat, but are rewarded when they are. A group whose leadership doesn’t yell and scream when a raid is going poorly, a base is lost, or when they don’t get the loot they want.

It started as a SHEPHERD. A no holds barred contract company, looking to pave their way in the ‘verse. There were big plans, and bigger dreams. Star Citizen, however, would be released on it’s own terms, on it’s own time, and we grew to understand that. We tucked away our space ships for a little while, and set out for other adventures.

From Shepherd, to Watchdogs.

We played several games while we waited for Star Citizen’s release, and learned rather quickly that SHEPHERD, a name originally designed for Star Citizen (originally meaning *S*pace *H*ospitality *E*xplorations *P*rofits *H*oming *E*xcavation *R*econ and *D*estruction) wasn’t going to cut it for all the games we were playing. If it wasn’t already taken, it was cliche, common, and not at all the image we had for our guild. We decided on Watchdog Coalition, after much deliberation. This wouldn’t be our last rebranding.

Building a team for the seas, shores, and stars.

Over time we adventured in many worlds, from Eorzea in Final Fantasy 14, to Eranor in Archeage. From the realm of Minecraft, to the system of Space engineers, and so, so much in between. We grew, expanding on the dream we once had, but still.. Star Citizen remained in the Hangar until it was ready. Thus, we became a multi-gaming group with the idea that when SC finally released, we’d carve out our own space in the ‘verse.

The new campfire

Shortly before a delve into the MMO ‘New World’, Watchdog Coalition decided to change it’s name the final time. WDC was a common abbreviation, watchdogs not at all representing who we were anymore. We were a group of friends, sitting around a unified interest of gaming, telling stories, sharing drinks, and leaning on one another. Thus, we decided on Fireside as the final name. Something short, to the point, and represented who we were.

Today

We’ve had challenges, and victories, strifes and successes, and every day we get a little better. Fireside is still trucking along and playing most MMO’s on the market.. But we still keep an eye to the sky and that ultimate goal of Star Citizen.

Manifesto

What is Fireside?

Fireside is a US based conglomerate of tradesmen, from soldiers, to pilots. Miners, to traders. From Explorers, to Spies and everything in between. Fireside wants to be the “go-to” organization when other groups need back up on any job. We rely on the trust of our allies, and always get the job done.

What does Fireside do?

Everything. No job is unreachable. We maintain our fleet and members by conducting inner org operations, as well as working with other orgs to keep UEC flowing, and a steady stream of allies, should we need them. We can be guards, extra miners, haulers, medical back up, and even a bit of espionage. You name it, and the price, and Fireside will see it through.

Is Fireside Para-miltary?

While not a PMC (Para-Military Corp), Fireside believes in organization and preemptive setup above flying by wire. Thus we have created 3 branches within the organization, simply to keep things organized during org events and contracts, not to limit how you play! You choose what branch you want to be in for org events, and you won’t be limited to this “job” outside of said events. The four branches are:

  • The Legion Division – Our first person shooter specialists. This branch is in charge of boardings, bounty hunting, and planetside attacks / defenses.
  • The Armada Division – The ‘navy’ of Fireside. This branch is in charge of running the big ships, exploration, etc.
  • The Logistics Division – Money, money, money. Logi’s are in charge of mining, trading, and all things resource stocking.

Outside of providing organization within Fireside, these branches provide a sense of ownership between you and your peers, and create opportunities for gameplay without relying on official events to become available.

Charter

Rules for Fireside

Any rules marked with a (!) are understandably for post 1.0 – We understand that, while Star Citizen is in alpha, things like duping are common place, simply because there is no other way to re-acquire certain items.

Be respectful; to yourself, your friends, and your fellow players.
  • No discrimination of any kind. (No racism, bigotry, etc)
  • No Duping (!)
  • No Griefing
  • No Cheating
  • Be excellent to eachother

This is, for all intents and purposes, a mature group. Act accordingly.
  • Adult conversations happen in a group of adults. Be an adult about it.

Discord Rules
  • Certain rules must be followed while using the Fireside Discord or representing Fireside in another discord
  • The rules are posted in the Discord channel “welcome-and-rules”

No non-sanctioned piracy actions
  • We rely on other orgs for jobs and contracts
  • We may be morally gray, but open piracy isn’t something we do at Fireside.
  • These types of ops are maintained on an ‘as-needed’ basis
  • This rule does not apply in Nul-sec systems such as Pyro and Cathcart

Rules of Engagement
  • The rules of Engagement can be found on the discord under ‘SC-Resources’
  • TL;DR: We PvP with purpose, not just for the fun of it (although it is fun). We need to have a reason to do so.